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Posts Tagged with “nintendo switch”

#BlogapieGamer | Pokken Tournament Pro Pads Are Cool!

Hello, everyone. Walapie Gamer (the Nintendo Archiver) here with another wonderful #BlogapieGamer post!

If you haven’t heard by now, the Nintendo Switch was updated to version 3.0. Check out the list of features at the link. The most important one to me is the ability to use the HORI branded Pokken Tournament Pro Pad.

Yes. Those controllers that used to work exclusively for Pokken Tournament for Wii U, and the upcoming Pokken Tournament DX for the Nintendo Switch, now work with any game on the Nintendo Switch (some better than others; more on that in a second).

The only thing a Pokken Pro Pad needs is an available USB slot and WHAM! Games just work.

Of course, the Pokken Pro Pad does not have analog sticks and two of the shoulder buttons have been relocated to the center of the controller, but for games that require more of a Super Nintendo controller setup–four face buttons and two shoulder buttons–this controller works wonders.

Disgaea 5 Complete and King of Fighters ’98 work perfectly. The Directional Pad is big and solid and helps with movements in both games and awesome diagonals in the latter (which is important for a fighting game).

Overall, the Pokken Pro Pad is simply a sturdy controller with great build quality, nice big buttons, and a lengthy cord. It is a great retro focused controller.

I bought the standard version during Black Friday last year but went ahead and purchased the Pikachu edition the moment I read the 3.0 Switch update allowed the controller to be used.

I was really itching to get a new controller so I could play Puyo Puyo Tetris and the NEO GEO retro/fighting game catalog with more finesse and the Pokken Pro Pad helped me do so. I give my Bucket List approval for this nifty device.

Thanks for reading and see you next time, gamers!

–Walapie Gamer

YOUTUBE: My Nintendo oriented YouTube channel has playthroughs, gaming music, and more.

TWITTER: My Twitter feed has even more personalized content from me.

FLICKR: My Flickr account has a lot of gaming galleries and images galore.



Disgaea 5 Complete (Nintendo Switch) Entry #5 | GAME JOURNAL


PLAY TIME: 26h 00m


So, everyone went curry crazy during Episode 4: Yellow, rabbit, and Curry.

It all started when an intruder was spotted in our Netherworld base and Killia’s curry went missing.

The intruder was more of an afterthought while everyone’s undying love for Killia’s curry came out into the open. The Prinny were especially mad.


After a bit of searching, I was able to find a suspicious looking yellow Prinny hanging out at a computer in the lobby. The Yellow Prinny ran away upon approach, but I would not let that curry stealing thief get away.

I gathered Killia and the rest and traveled through the Netherworlds to chase after the Yellow Prinny but not before “The Other Killia” made Killia feel bad.

After that uncomfortable exchange, we traveled to a new Netherworld called Demunshroom.


Get it? Demun; demon; because everyone is a demon in this game? Yeah.

Puns aside, the levels inside Demunshroom all contained the same battle gimmick: Randomly sprouting giant mushrooms that could be thrown at enemies and cause status ailments.

I never used this tactic as my team was strong enough to defeat foes by themselves. I did, however, destroy plenty of giant mushrooms with glee.

Any who, I chased after the Yellow Prinny from stage to stage until I reached the last level of Episode 4 . . .

. . . and here is where I did my usual thing and began an epic grind-fest. Yay!


I heard there was a character class in Disgaea 5 that was awesome and overpowered: The magic using Sage class with her decimating abilities.

Rumors of this class spread across the internet, and by rumors I mean I found tons of videos and articles detailing it from the PlayStation 4 release years ago.

A friend of mine told me I would not unlock it until late in the game.

I took that as a challenge.

After work one fine Friday, I played Disgaea 5 for nearly five hours to do what I thought was possible: To level up my Sage—Jinx is her name—from level 50 to level 150 and gain the powerful Land Decimator attack. And I knew just the way to do so.


In my last Game Journal, I outlined an approach I took to increase the levels of my team members from 20 to their 50s. It involved going to Stage 2-1 to utilize the stage’s 50% experience boost along with increasing experience earned via the Cheat Shop. This is the same set-up I used once more to propel my Sage from a scrub to a somebody.

I also unlocked and equipped an ability to Jinx that gave her an additional 10% experience boost. No we are talking!


With everything in place, I went to the Item Shop and purchased hundreds of Unopened Sodas. This is a trick I learned online. If I remember correctly, a character gains one level with every eight items that are used. The Unopened Soda item is recommended because it is inexpensive and supplies two uses.

Once used, the item becomes an Opened Soda in the inventory that can be consumed an additional time. The idea is to use an Unopened soda, end the turn, use an Opened Soda, end the turn, and repeat until eight items are used by a single character. Level up. Easy as that.

But, there is more! All of the experience boosts I pooled together made it possible to level-up faster and required less Soda usage. I only had to use about two or three Sodas per level gained instead. This allowed me to increase Jinx’s levels really fast.

It also helped that my Maid class, Thigh Highs, had learned an ability that allowed her to give Jinx a second action every turn which meant my Sage was leveling up every other turn. Bingo, I got it.

Challenge passed and completed. Within an hour or so, my Sage was level 150 with the mighty Land Decimator attack in her possession. Just look at it . . .


I quickly found out that the attack was weak and needed a lot of tweaking by applying the correct equipment and abilities to make it truly strong. This will be something I will research, and talk to my friend about, in the coming days.

I might not have the strength of the Land Decimator in my possession, yet, but I now know how to strengthen the rest of my team relatively fast. This is a good thing since I would like to get all of them closer to Jinx’s level. I’ll probably do a bit of level grinding as soon as I am done typing this journal entry. I can’t wait!

My Sage had reached level 150 and with that I returned to the final level of Episode 4.


The Yellow Prinny was cornered but quickly explained what it was up to.

Its master, a demon Overlord, had transformed into a gigantic bunny creature and the Yellow Prinny stole the curry because curry was the only thing that could turn its master back into human form. Killia and the rest helped the Yellow Prinny to kill the opposing monsters nearby before subduing the crazed Overlord.

The Yellow Prinny screwed up the curry delivery, but luckily, Killia had one last plate hiding in his back pocket.

The Overlord Usalia gobbled up the food and returned back into the humanoid form she was meant to be then joined us on our quest to stop Lord Void Dark.

I also opened up a new shop called the Curry Shop. Who would have thought, right? I haven’t tinkered with it yet and I wonder what it does. Got to find out.

Success! Another fine Episode came to a close with great humor and funny character interactions.


The game is as fun as ever and it continues to be so as new items, levels, characters, shops, and skills are unlocked.

Thanks for reading, and see you next time!

–Walapie Gamer

YOUTUBE: My Nintendo oriented YouTube channel has playthroughs, gaming music, and more.

TWITTER: My Twitter feed has even more personalized content from me.

FLICKR: My Flickr account has a lot of gaming galleries and images galore.

PRESS START | Mario Kart 8 Deluxe (Nintendo Switch) Specs and Details

PRESS START | The First 15 Minutes of Mario Kart 8 Deluxe (Nintendo Switch)


PLATFORM: Nintendo Switch


RELEASE DATE (U.S.): April 28, 2017

LAUNCH PRICE (U.S.): $59.99


MODES: Offline modes, Online modes

  • Single Player
  • 2-4 payers split-screen
  • 2-12 players online
  • 2-8 players local wireless


  • Pro Controller; Single Joy-Con; Joy-Con Grip; Wireless Joy-Con
  • Handheld mode; Tabletop mode; TV Mode

Happy gaming, everyone!

–Walapie Gamer

YOUTUBE: My Nintendo oriented YouTube channel has playthroughs, gaming music, and more.

TWITTER: My Twitter feed has even more personalized content from me.

FLICKR: My Flickr account has a lot of gaming galleries and images galore.


The Legend of Zelda: Breath of the Wild Playthrough | Part 12 “Hidden Apparatus” (Nintendo Switch)

The Legend of Zelda: Breath of the Wild Playthrough | Part 12 “Hidden Apparatus” (Nintendo Switch)

Please enjoy my continued Playthrough of a stellar Bucket List Game, The Legend of Zelda: Breath of the Wild.

Thanks for watching!

1 Hour Nintendo Music | Mario Kart 8 Deluxe [MAIN THEME] (Nintendo Switch)

1 Hour Nintendo Music | Mario Kart 8 Deluxe [MAIN THEME] (Nintendo Switch)

Thanks for listening!

ONLINE VS: Race#7 | Mario Kart 8 Deluxe (Nintendo Switch)

ONLINE VS: Race#7 | Mario Kart 8 Deluxe (Nintendo Switch)

Thanks for watching!

The Legend of Zelda: Breath of the Wild Playthrough | Part 11 “Shrine to Shrine” (Nintendo Switch)

The Legend of Zelda: Breath of the Wild Playthrough | Part 11 “Shrine to Shrine” (Nintendo Switch)

Please enjoy my continued Playthrough of a stellar Bucket List Game, The Legend of Zelda: Breath of the Wild.

Thanks for watching!

Disgaea 5 Complete (Nintendo Switch) Entry #3 | GAME JOURNAL


PLAY TIME: 8h 57m


Welcome to another entry in my Disgaea 5 Complete gamethrough blog!

It is where I, Walapie Gamer, take you through my chronicles of playing Disgaea 5 Complete for the Nintendo Switch.

I have successfully completed Episode 2 of the over-the-top tactical role playing game, and I am just loving it more and more.

I honestly laughed out loud when a mysterious new character showed up, and he actually said a “mysterious man suddenly” appeared. I know there are those out there who are not fond of this game’s story telling, but I have enjoyed both the writing and the character interactions so far.

Speaking of character interactions, a new female necromancer of sorts summoned an undead zombie to fight me. She, of course, did not even waste her time fighting my team and trotted away while I had my very first boss fight.

Status conditions were introduced in this battle and my characters were constantly being bogged down by health reducing poison. But thankfully, I set my team up with a Maid class character—who can use two items in one turn—and a healer class. I used the Maid’s unique ability to use two items in a turn to my advantage, curing multiple team members of their poison before healing my team’s health with my Cleric.

It felt really good being up against my first real challenge. Don’t get me wrong. Everything I have played so far has been fun, and squashing low level baddies to a pulp created its own form of satisfaction for me. But taking on a challenge and being forced to make chess-like decisions and succeeding felt invigorating. Tactics in a nut shell.

Any who, back to the boss fight.

I decided to stack my team members to form a Tower unit in order to take out a lot of the boss’ flunkies as I found it did the most damage. I started the battle trying to use individual characters in order to level each of their skills, but I quickly abandoned that tactic when it became apparent the flunkies were stronger than I had anticipated. With a couple of Tower attacks here and there, along with my healer and Maid classes acting as support, I managed to finish off the zombie hoard with every team member left living.

But the zombie menace had scarred my team. Members were left poisoned and near death with low amounts of health. The zombie boss waited at the top of a slope at far end of the stage, its presence an intimidating reminder of what I faced next. Additionally, the space he rested on boosted his level by ten!

So, I healed, created a strategy, and sent my most powerful team members to do battle. The zombie boss got a few good hits in, whittling Red (my Martial Artist class character who looks like Ken from the Street Fighter series) down to a few health points. I quickly healed, cornered the giant zombie thingy, and beat it with multiple gun shots, arrows, and back attacks.

The battle was won, and now I had my first boss battle under my belt. It felt good.

I spent a little time gaining experience points and leveling up at Stage 2-1. It has a unique set-up that allows for relatively quick leveling which allowed me to get my six team members to Level 10. It also helped me become more familiarized with Geo Effects—destructible items (known as geo Symbols) placed on the battle field that effect one or more grids. The zombie boss I fought? Yeah. He was standing on a Geo Effected square that increased his level, making him harder to beat. Stage 2-1 has three Geo Symbols that can be thrown, destroyed, and played with.

After about nine hours into my first playthrough, I can safely safe I am feeling very comfortable where I am. I have created a nice flow of completing quests for money and items, leveling up my characters and their skills, then moving the story forward ever so slightly. It is a rewarding cycle that has allowed me to grow stronger and advance without feeling as though any one thing is absolutely necessary. I stay on one self-made goal just long enough before jumping to something else. There is just so much to do in this game that it is never a chore, or a bore,  to play.

Episode 2 was quite entertaining, indeed.

The more I play, the more I learn, the more I go on YouTube to watch videos for tips and tricks, the more I love this game. The story is just starting to come together as the first cut scene of Overlord Void Dark (the main person every character wants to kill; I presume he is the ultimate boss of the game) played. I can’t wait to see where the narrative goes and what other play mechanics are introduced in the following episodes.

Whatever happens, I will be sure to update you here of my ongoing adventures.

Thanks for reading, and I will see you next time.

Happy gaming, everyone!

–Walapie Gamer

YOUTUBE: My Nintendo oriented YouTube channel has playthroughs, gaming music, and more.

TWITTER: My Twitter feed has even more personalized content from me.

FLICKR: My Flickr account has a lot of gaming galleries and images galore.

The Legend of Zelda: Breath of the Wild Playthrough | Part 10 “Far Away Faron” (Nintendo Switch)

The Legend of Zelda: Breath of the Wild Playthrough | Part 10 “Far Away Faron” (Nintendo Switch)

Please enjoy my continued Playthrough of a stellar Bucket List Game, The Legend of Zelda: Breath of the Wild.

Thanks for watching!

Why the Nintendo Switch is a Bucket List Console


I have been purchasing Nintendo consoles at launch since 2001.

That has been sixteen years of standing in line and pre-ordering just to get my hands on the newest Nintendo hardware. After careful consideration due to being slightly burned by being an early adopter for the Wii U, I continued my tradition and procured a Nintendo Switch at launch.

Would I be filled with regrets?

More importantly, would there be games to play on my shiny, new $300 device?

Not only did I have not have any regrets, but I was filled with glee having snagged a Nintendo Switch at launch. And I am happy to report that it is a bonafide Bucket List console straight from Nintendo.


Happiness Cubed

Before I gush and delve into the reasons why I appreciate the Switch so much, let me take you back to 2001.

My friend’s brother and I decided to buy Nintendo’s upcoming home console, the GameCube, on day one. It was a glorious purple lunchbox of a device I have consistently called my favorite console of all time. And I am sticking to it (although the Switch is coming close to dethroning it).

We went to our local Kmart (a department store that was super popular before the rise of Walmart) to procure one. We stood in line about an hour before the store opened to snag a launch unit. And if my memory is correct, that would have been about 5 or 6am. Oh, we were dedicated gamers back then indeed.

When the doors parted at opening time, we made a mad dash to the electronics department—my friend’s brother actually bumped into me but I would not be knocked off course. I grabbed the GameCube (and a free blow-up chair with the GameCube logo on it) and headed home.

Fun times ahead and the start of my nearly two decade Nintendo home console launch-athon.

Wii, Wii, Wii, All the Way Home

In 2006, I vowed to get a Wii at launch and thought I would have an easy time doing so. After all, I was a die-hard Nintendo fan. I was one of the few who stood in line for the GameCube, Nintendo’s worst selling console at that time. Alas, the Wii had permeated popular culture before its arrival and everyone wanted one. My dreams and hopes were squashed.

It did not help that I worked the day of its release, too.

I threw my hands up in failure, but luckily, my mother did not. She told me to get ready before work, drove me to the local mall, and made me follow her as we searched electronic store after electronic store until we lucked out and found a female employee standing in front of the outer entrance to Sears. I remember thinking the search would be for naught, but then I noticed two white tickets in the employee’s hand. I asked for one; my mom looked at me and asked if we should grab the last ticket for my older brother. I said sure since my brother was supposed to meet us soon. The girl hesitated and handed the final ticket to my mother.


I was able to procure the Wii at launch after all. Even with a lot stacked against me. I had a blast over the next six years playing Nintendo’s motion controlled revolution machine.

The Wii U Acquisition

By the launch of the Wii U in 2012, I had developed a sixth sense: A console hype radar. I began to understand whether a Nintendo product would be sought after with a gut instinct. And the Wii U did not seem to have the same kind of excitement the Wii did. Or even the GameCube, looking back.

It was the easiest console for me to acquire and required little effort. I was able to walk into GameStop and plop money down for a pre-order oh so causally. Come launch day, I walked into the store and was handed my Wii U.

No fuss. Actually, no one else was in line to get one.

More so, no one seemed to know about the Wii U’s existence. I truly mean that. The employee in the electronic department at Best Buy did not even know what it was.

The Wii U launch was anti climatic (and that is an understatement). But I snagged a launch edition because I was, am, and always will be a Nintendo fan through thick and thin. The Wii U would turn out to be Nintendo’s worst selling console ever, casting doubt on Nintendo’s next hardware, doubt in the mind of Nintendo fans everywhere, as well as doubt in my mind.

Nintendo Switches Focus

As 2017 came around, it was starting to become clear that the Nintendo Switch would be more like the Wii and less like the Wii U in terms of demand. My tummy rumbled; it was my sixth sense telling me Nintendo was going to have a hit on their hands. And I needed to pre-order to secure one.

I stayed up later than usual and bounced from website to website right after the official Nintendo Switch presentation had ended in January. I stumbled upon a live show from one of my favorite podcasts, Radio Free Nintendo. My attention piqued when the host mentioned Nintendo Switch pre-orders had gone up on Walmart’s web site. I quickly pre-ordered a unit with a huge smile on my face, albeit with a little apprehension.

But it turned out being a greater deal than I had anticipated.

I did not have to pay for shipping because I shipped it to store, my tax was waived, and I got a free $20 gift card because it was not delivered on launch day as scheduled but during the following week. The following Monday after work, I sped to Walmart and picked up my shiny new Switch.

My Opinion Switched

The Nintendo Switch was everything the Wii U wanted to be: Sleek, modern, sophisticated with solid weight when held.

It was as if the Wii U GamePad had shrunk, lost weight, and put on a new set of clothes. The Switch’s high quality, higher resolution screen stood out as quality and the two separate Joy-Con controllers felt immediately comfortable in my hands. The unit felt like a solid, modern electronic device, something its predecessor lacked. Turning the Switch on only cemented this feeling of mine.

The Switch’s minimal and clean user interface loaded quickly, a far cry from what I was used to with the Wii U’s interface. With the Nintendo Switch, I checked my profile, altered settings, checked the eShop, and then jumped into a game all within seconds. Furthermore, the Sleep and Wake functions made playing games a snap. The Switch took the chore-like nature out of the game playing equation. I really appreciate the effort by everyone at Nintendo for making this device so quick and intuitive to use.

The Legend of Zelda: Breath of the Wild


What’s More . . .

The central feature of the Switch, the ability to switch the device from a handheld to a console, makes game playing more convenient than ever before. It is really eye opening to no longer have my play sessions dependent upon one form factor, something I felt with many games in the past.

I hated going through the cumbersome steps to get my Monster Hunter 3 Ultimate save file from 3DS to Wii U and back. I wish I could play my copy of Pokemon Moon on the television when at home. And it would have been cool to take my Wii U version of Darksiders 2 around with me as I have done with Breath of the Wild.

The Switch changed all of this: There is only one save file; only one game is needed; and both go everywhere the Switch goes. I could finally play how I wanted without having to buy two copies of a game–one handheld and one console version–and worry about how to transfer my save file without corrupting it. I have played The Legend of Zelda: Breath of the Wild at home, then in a waiting room, and then continued playing the same game and file back at home on the big screen. Simple, painless, and capable.

The Nintendo Switch Versatility

Even more, there was a level of versatility the Switch instantly provided that I have never experienced in my near thirty years of collecting and playing games. I could finally play how I wanted and that included controller methods, too.

The main unit and Joy-Con combined felt similar to holding a modern Wii U GamePad or portable device. I used this comfortable play style whenever I wanted to scan amiibo for Breath of the Wild items.

When I brought my Switch to a friend’s house to play Zelda, I removed the Joy-Con from the unit and attached them to the included grip controller to better replicate a more traditional control method.

But whenever I felt lazy, I kept one Joy-Con in each hand and laid back. Wii Remote and Nunchuck style. All of these methods can be used in Zelda. Additionally, most games thus far support multiple play styles if not all of the ones I mentioned above. I am grateful to be able to play with the control style that fits my mood rather than being limited to a single way.

The Games Are Here

The Switch is an awesome all-in-one device but it would mean nothing without games. Luckily, the games are here.

I love the lineup that the Switch has as it seems to target people who love games for what they ultimately are: Fun, interactive media. That is why I have been having a blast playing Zelda for over 200 hours, Super Bomberman R with friends and family, Fast RMX solo, King of Fighters ’98 for the first time, Puyo Puyo Tetris competitively, Graceful Explosion Man, Snipperclips with my spouse, Mario Kart 8 Deluxe locally and online, and my very first Disgaea game. And that is just a small slice of the Switch’s stellar lineup it has amassed in three months.

I still have to get many quality digital games such as Square Enix’s RPG I am Setsuna, a charming retro inspired collecting game called Snake Pass, a frantic action game called Mr. Shifty, the return of an arcade basketball type game titled NBA Playgrounds, as well as many other SNK retro games, along with heavy hitters that are sure to come in the following weeks (ARMS, Splatoon 2, and Sonic Mania–I am looking at all of you).

I am really overwhelmed, in a good way, at the amount of quality games that have been made available in such a short time frame.


Nintendo Switch. No Regrets.

I have been accruing Nintendo hardware at launch since 2001.

And although I felt a bit burned by getting a Wii U at launch, I am glad I ultimately did not let that get in the way of getting the Switch at launch.

I have had many memories so far with my spouse, her sister, our friends, online with strangers, and by myself in the last three months just playing games for the sake of fun. Zelda has been epic, Mario Kart has been a blast to play online, and delving into the King of Fighters series for the first time has been thrilling.

The Nintendo Switch is a solid hardware selection for anyone looking to reinvigorate their love of gaming, to fit into a busy life schedule, or to become a gamer’s primary console of choice.

It is a Bucket List console for sure, and I highly recommend procuring one when/if you can.

–Walapie Gamer

YOUTUBE: My Nintendo oriented YouTube channel has playthroughs, gaming music, and more.

TWITTER: My Twitter feed has even more personalized content from me.

FLICKR: My Flickr account has a lot of gaming galleries and images galore.